AI Insights · Timothy · January 2022
Top Dragon Games in Turkey Q4 2021: Performance Overview
Discover the performance trends of the top 5 dragon games in Turkey during Q4 2021, covering weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 dragon games in Turkey displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance based on data from Sensor Tower.
Dragon Storm Fantasy saw its weekly revenue fluctuate, peaking at around $24.6K at the end of September and gradually decreasing to about $7.8K by mid-December. Weekly downloads also showed a downward trend, starting at 1.7K in late September and ending at approximately 810 by the end of December. The number of weekly active users dropped from 6.1K in late September to about 2.9K by the end of December.
Frost & Flame: King of Avalon experienced a consistent revenue stream, with weekly revenue peaking at $20.9K in early October and declining to around $11.6K by the end of December. Weekly downloads had a significant spike, reaching 5.2K in late November, followed by a gradual decline to approximately 3.3K by the end of December. The game’s weekly active users saw a notable increase from 9.6K at the end of September to around 13.3K in late November before stabilizing at around 10.4K in December.
Dragon City - Breed & Battle! maintained a relatively stable revenue, with weekly peaks reaching $4.2K in late October and a low of $1.4K in mid-December. The game’s weekly downloads were strong, peaking at 12.6K by the end of December. Weekly active users remained high throughout the quarter, with numbers hovering around the 220K mark, showing a slight decline to approximately 213K by the end of December.
Merge Dragons! showed a stable revenue pattern, with peaks around $2.5K in early October and a high of $3.3K in late December. The game’s weekly downloads fluctuated, starting at 2.6K in late September and ending at approximately 1.8K by the end of December. Weekly active users saw a gradual decline from 66.5K in late September to around 52.2K by the end of December.
War Dragons had a modest revenue performance, with weekly revenue peaking at $2.8K in late November before declining to around $739 by the end of December. Weekly downloads remained relatively low, ranging from 149 to 236 throughout the quarter. The game’s weekly active users showed a slight decline from 1.9K in early October to approximately 1.5K by the end of December.
For more detailed insights and data, visit Sensor Tower.